

If they are close to launch or even just halfway there, why do we have not a single trailer with coherent gameplay ? I would assume they have more people working on Crimson Desert and DokeV by now.Īnd even if they focus their attention on one game after the other as stated in the latest reports, why do we see nothing about Crimson Desert ? A game supposed to release at the end of the year. At the same time they also said that 200 of them were working on their new titles, and more than half of those were working on Crimson Desert. Last numbers about employees that I have is from Q3 2020, back then they had 1195 employees of which 709 were developers.

When should they otherwise start new games? When their main game is on its death bed and they have to fire employees because they can't pay them anymore? They have been working on Crimson Desert for over four years, this isn't a process you can start at the end. Other than that you can figure out their revenue from their quarterly earning reports.īut is it enough to warrant the development of 3 different large scale titles ? Does Pearl Abyss even have the staff to work on multiple projects ? Their founder Kim Dae-il has become a billionaire from Black Desert alone, that doesn't just happen to every developer.
Crimson desert different from black desert Pc#
They have two released games, or three depending on if you want to view the console version as a completely different game from their PC version. Black Desert is surely a way for them to make money, and it probably does. This leads us to Pearl Abyss which at this moment only have released one game - Black Desert which is a decently big title but also an MMO with an ingame shop. Maybe on some projects that's the intention behind it, but i feel that this is a very dangerous behavior in the eastern gaming industry. If they are close to launch or even just halfway there, why do we have not a single trailer with coherent gameplay ?Īs stated above, i have a strange feeling that we are looking at projects that have the sole purpose to attract investors and not to make a actual game out of it. But is it enough to warrant the development of 3 different large scale titles ? Does Pearl Abyss even have the staff to work on multiple projects ? And even if they focus their attention on one game after the other as stated in the latest reports, why do we see nothing about Crimson Desert ? A game supposed to release at the end of the year. The Black Myth Wukong team even outright said that the first "trailers" were only a vertical slice of the game to attract investors. All this without even showing any real gameplay footage or prove that the game actually exists. Gameplay or Announcement trailers on the other hand can be very misleading and could show something which isn't even remotely representative of the final game or a working game at all.įor example = one of the games mentioned above - The Day Before - always showed pre-rendered footage of the game which fooled people so much that it's currently the second most wish listed title on Steam and has gathered partnerships with industry giants like Nvidia. are doing their part to spread info about the game which not only attracts potential buyers but also investors who help fund the development of those projects to later gain profits. What also almost happens is that after the announcement hype and interest is generated, content creators, social media etc.

Crimson Desert / DokeV / Plan 8 Pearl Abyss (Korea)įrom what I've gathered and observed since the announcement of these titles is that we might be looking at some sort of investment trick or as some would call it = a scam.Īnnouncement trailers with release dates set in the far future are nothing out of the ordinary in the gaming industry, even big publishers like Microsoft or Sony do it. Black Myth Wukong Game Science / Interactive (China) The Day Before Fntastic, Mytona (Russia) Most of them are also the first big or large scale project of the developer or even publishers behind it. Those games had in common that they are made in countrys where we usually don't see big AAA titles being produced for the western market. Some of those games stuck out as very impressive, big in scale projects with very ambitious ideas. In the recent years we had a plethora of games announced through big shows like E3, The Game Awards or Gamescom to name a few. (This is not a conspiracy theory nor i am a investigative journalist - these are just my own thoughts as a privat person and a fan of gaming)
